Parallel multi-objective evolutionary algorithms on graphics processing units.
Man Leung WongPublished in: GECCO (Companion) (2009)
Keyphrases
- graphics processing units
- multi objective evolutionary algorithms
- general purpose
- parallel implementation
- parallel processing
- parallel computation
- multi objective
- parallel computing
- gpu implementation
- processing units
- massively parallel
- compute unified device architecture
- real time
- computing systems
- floating point
- multi objective optimization
- efficient implementation
- cpu implementation
- high performance computing
- graphics processors
- evolutionary algorithm
- nsga ii
- test problems
- shared memory
- multi criteria
- evolutionary computation
- fitness function
- optimization algorithm
- decision makers
- special case