Scheduling multiple virtual environments in cloud federations for distributed calculations.
Antonio J. Rubio-MonteroEduardo HuedoRafael Mayo-GarcíaPublished in: Future Gener. Comput. Syst. (2017)
Keyphrases
- virtual environment
- virtual reality
- virtual world
- computer graphics
- distributed systems
- physical environment
- multi user
- learning processes
- scheduling problem
- serious games
- meeting scheduling
- cloud computing
- collision detection
- interaction model
- virtual objects
- role play
- scheduling algorithm
- real environment
- federated databases
- virtual training