Game On: Theorizing the Impacts of Gamification on Organizational Cybersecurity Training Efficacy.
Biju VargheseRajendran MurthySean William HansenPublished in: AMCIS (2024)
Keyphrases
- serious games
- game design
- computer games
- game mechanics
- educational games
- video games
- virtual environment
- information technology
- game play
- information systems
- training set
- virtual world
- learning scenarios
- game playing
- game development
- game theory
- learning algorithm
- supervised learning
- training algorithm
- training phase
- game based learning
- digital games
- change management
- knowledge management
- active learning
- training examples
- decision making