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Investigating students' perceptions of the use of a multifunctional mobile-based virtual reality application for English/Chinese interpreting learning.
Venus Chan
Published in:
Int. J. Mob. Learn. Organisation (2024)
Keyphrases
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virtual reality
mobile learning
learning process
virtual environment
computer graphics
machine learning
virtual reality technology
student learning
interactive virtual
computer vision
e learning
three dimensional
learning experience
tangible user interface