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Touch Me, Hit Me and I Know How You Feel: A Design Approach to Emotionally Rich Interaction.

Stephan WensveenKees OverbeekeJ. P. Djajadiningrat
Published in: Symposium on Designing Interactive Systems (2000)
Keyphrases
  • data structure
  • interaction design
  • case study
  • high level
  • design process
  • design decisions
  • neural network
  • real world
  • information retrieval
  • artificial intelligence
  • decision making
  • metadata