Timed Games with Bounded Window Parity Objectives.
James C. A. MainMickael RandourJeremy SprostonPublished in: FORMATS (2022)
Keyphrases
- petri net
- game theory
- computer games
- error correction
- sliding window
- cf loadingtexthtml
- human computation
- nash equilibria
- multiple objectives
- adaptive window
- data sets
- imperfect information
- window size
- game play
- nash equilibrium
- video games
- evolutionary algorithm
- serious games
- educational games
- game theoretic
- game tree
- multi objective evolutionary algorithms
- resource allocation
- learning agents
- game tree search
- markov chain
- game players
- e learning