The use of learning objects for teaching computer programming.
Luiz Carlos BegossoLuiz Ricardo BegossoAlexandre RibeiroRafaela Martins dos SantosRaissa Helena BegossoPublished in: FIE (2015)
Keyphrases
- computer programming
- learning objects
- learning process
- e learning
- learning resources
- learning management systems
- learning activities
- authoring tool
- learning object repositories
- learning processes
- learning materials
- learning experience
- learning object metadata
- metadata
- programming course
- learning content
- computer science
- teaching materials
- learning path
- learning technologies
- introductory computer
- learning environment
- online learning
- metadata standards
- educational resources
- computer programs
- learning design
- effective learning
- lecture videos
- learner model
- instructional materials
- domain specific
- high level
- lego mindstorms
- reusable learning objects