Mixed reality simulation with physical mobile display devices.
Mathieu RodrigueAndrew WaranisTim WoodTobias HöllererPublished in: VR (2015)
Keyphrases
- mixed reality
- display devices
- augmented reality
- distance learning
- virtual world
- virtual humans
- intelligent environments
- mobile devices
- spatial resolution
- real environment
- computer vision
- image quality
- mobile learning
- dynamic range
- signal to noise ratio
- context aware
- higher education
- high fidelity
- virtual reality
- tone mapping
- human computer interaction
- image sequences