Using Student-Computer Interactions to Categorize Educational Software.
Janelle PollardRoger DukePublished in: ICALT (2003)
Keyphrases
- educational software
- teaching materials
- software design
- computer programming
- computer games
- student learning
- college level
- computer literacy
- computer skills
- learning environment
- tutoring system
- learning process
- student model
- threaded discussions
- database
- community college
- item response theory
- serious games
- real world