Motivating Students Beyond Course Requirements with a Serious Game.
Stacey WatsonHeather Richter LipfordPublished in: SIGCSE (2019)
Keyphrases
- serious games
- design principles
- learning scenarios
- virtual environment
- game based learning
- adventure game
- game engine
- learning environment
- video games
- learning processes
- communication skills
- intelligent tutoring
- learning experience
- digital games
- learning activities
- game play
- learning objectives
- college students
- game design
- educational games
- computer games
- learning styles
- student learning
- distance learning
- learning process
- learning outcomes
- e learning
- high school
- undergraduate students
- adaptive hypermedia
- game development
- game mechanics
- mobile learning
- secondary school
- programming course
- software engineering
- user interface
- soft skills
- control group