200 Students Can't Be Wrong! GamesCrafters, a Computational Game Theory Undergraduate Research and Development Group.
Yanpei ChenPatricia C. FongJerry HongDeepa MahajanCynthia OkitaDavid Eitan PollAlan RoytmanOfer SadgatDaniel D. GarciaPublished in: AAAI Spring Symposium: Using AI to Motivate Greater Participation in Computer Science (2008)
Keyphrases
- game theory
- cooperative game theory
- game theoretic
- engineering students
- computer science students
- undergraduate students
- nash equilibrium
- computer science courses
- computer science curriculum
- cooperative
- semester long
- resource allocation
- programming course
- software engineering
- multi agent systems
- learning experience
- learning activities
- statistical physics
- multi agent learning
- mechanism design
- student learning
- high school
- collaborative learning
- fictitious play
- e learning
- decision theory
- upper level
- engineering courses
- boolean games
- learning environment
- artificial intelligence
- nash equilibria
- solution concepts
- learning outcomes
- machine learning
- computer science
- information processing
- evolutionary game theory
- worst case
- control group
- cooperative learning