A Conceptual Framework for Adaptation and Personalization in Virtual Environments.
Johanna Renny OctaviaChris RaymaekersKarin ConinxPublished in: DEXA Workshops (2009)
Keyphrases
- virtual environment
- conceptual framework
- virtual reality
- virtual world
- theoretical framework
- multi user
- computer graphics
- virtual characters
- virtual objects
- sharing platform
- learning processes
- conceptual model
- serious games
- agent negotiation
- collision detection
- interaction model
- virtual agents
- virtual space
- real time
- semi automatic
- adaptive learning
- physical space
- natural interaction
- augmented reality