Keyphrases
- factors that influence
- mixed reality
- concept maps
- educational games
- technology adoption
- learning tools
- distance learning
- technology acceptance
- augmented reality
- concept mapping
- computer self efficacy
- learning process
- video games
- virtual world
- learning experience
- game design
- game based learning
- foreign language
- game play
- serious games
- computer games
- information systems
- learning objects
- elementary school
- databases
- mobile learning
- reinforcement learning
- factors influencing
- language learning
- higher education
- e government
- blended learning
- online learning
- real time
- e learning
- artificial intelligence