On the impact of VR/AR applications on optical transport networks: First experiments with Meta Quest 3 gaming and conferencing application.
Carmen QuintoA. NavarroGabriel OteroNatalia KonevaJosé Alberto HernándezMarco QuagliottiAlfonso Sánchez-MaciánFarhad ArpanaeiPedro ReviriegoÓscar González de DiosJ. M. Rivas-MoscosoEmilio RiccardiDavid LarrabeitiPublished in: CoRR (2024)