On Subgame Perfection in Quantitative Reachability Games
Thomas BrihayeVéronique BruyèreJulie De PrilHugo GimbertPublished in: Log. Methods Comput. Sci. (2012)
Keyphrases
- game playing
- quantitative and qualitative
- video games
- computer games
- game theory
- game design
- qualitative and quantitative
- state space
- coalitional games
- game theoretic
- social networks
- educational games
- nash equilibria
- nash equilibrium
- weighted majority
- imperfect information
- minority game
- learning games
- mobile games
- data sets
- game play
- serious games
- evaluation function
- cooperative
- learning environment
- case study
- decision making
- artificial intelligence
- learning algorithm
- machine learning