Building a bridge to the aesthetic experience: artistic virtual environments and other interactive digital art.
Dena Elisabeth EberBrian BetzJuliet DavisTobey CrockettFlavia SparacinoPublished in: SIGGRAPH Panels (2004)
Keyphrases
- virtual environment
- virtual reality
- computer graphics
- virtual characters
- synthetic characters
- virtual world
- realistic rendering
- role play
- virtual space
- virtual humans
- natural interaction
- physical environment
- multi user
- virtual learning environments
- computer vision
- virtual objects
- collision detection
- serious games
- human computer interaction
- human interaction
- interaction model
- learning processes
- user experience
- three dimensional
- virtual training
- image processing
- real world