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Efficient rendering of high-detailed objects using a reduced multi-resolution hierarchy.
Mathias Holst
Heidrun Schumann
Published in:
GRAPP (2006)
Keyphrases
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multiresolution
high efficiency
real time
database
multiple objects
wavelet transform
cost effective
image synthesis
spatial relationships
computationally expensive
d scene
high precision
computer graphics
subband
denoising
feature vectors
moving objects
computer vision
neural network