Login / Signup
Comparison of Electromyogram During Ball Catching Task in Haptic VR and Real Environment.
Issei Ohashi
Kentaro Kotani
Satoshi Suzuki
Takafumi Asao
Tetsuya Harada
Published in:
HCI (4) (2018)
Keyphrases
</>
real environment
virtual environment
virtual reality
high fidelity
augmented reality
haptic device
virtual objects
haptic interaction
vision system
virtual world
dynamic environments
expert systems
image processing
computer graphics
autonomous robots
real scenes
object recognition