Automatic Generation of Game Levels Based on Controllable Wave Function Collapse Algorithm.
Darui ChengHonglei HanGuangzheng FeiPublished in: ICEC (2020)
Keyphrases
- matching algorithm
- recognition algorithm
- theoretical analysis
- objective function
- cost function
- improved algorithm
- computationally efficient
- optimization algorithm
- simulated annealing
- detection algorithm
- preprocessing
- np hard
- significant improvement
- search space
- learning algorithm
- game theory
- monte carlo
- path planning
- virtual world
- filled function method
- ant colony optimization
- clustering method
- expectation maximization
- linear programming
- high accuracy
- experimental evaluation
- dynamic programming
- similarity measure