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An Efficient Workflow for Representing Real-world Urban Environments in Game Engines using Open-source Software and Data.

Arash Shahbaz BadrRaffaele de Amicis
Published in: VISIGRAPP (1: GRAPP) (2022)
Keyphrases
  • open source software
  • data sets
  • urban environments
  • real world
  • database
  • data analysis
  • high quality
  • databases
  • artificial intelligence
  • query language
  • open source
  • data quality