Winner prediction for real-time strategy games through feature selection based on a genetic wrapper.
Seung-Soo ShinYong-Hyuk KimPublished in: GECCO Companion (2021)
Keyphrases
- feature selection
- real time strategy games
- prediction accuracy
- multi agent
- case based planning
- genetic algorithm
- text categorization
- machine learning
- text classification
- feature ranking
- classification accuracy
- feature space
- feature set
- feature selection algorithms
- feature subset selection
- support vector
- support vector machine
- feature subset
- learning environment
- wrapper feature selection