Using augmented reality filters to display time-based visual cues.
Jacob StuartAnita StephenKaren AulMichael D. BumbachShari HuffmanBrooke RussoBenjamin LokPublished in: Frontiers Virtual Real. (2023)
Keyphrases
- visual cues
- augmented reality
- head mounted display
- live video
- head mounted
- visual information
- virtual objects
- low level
- input device
- user interface
- computer generated images
- real scenes
- human computer interaction
- virtual reality
- gaze contingent
- multiple visual cues
- key frames
- camera tracking
- real environment
- artificial intelligence