VRing: Bring Your Mobile App to Virtual Space.
Tatsuya AmanoShugo KajitaHirozumi YamaguchiTeruo HigashinoMineo TakaiPublished in: UbiComp/ISWC Adjunct (2018)
Keyphrases
- virtual space
- mobile apps
- virtual reality
- virtual environment
- mobile applications
- virtual world
- mixed reality
- multi user
- simulation environment
- mobile devices
- spatial structure
- m learning
- coverage includes
- business models
- augmented reality
- machine learning
- smart phones
- computer graphics
- context aware
- management system
- three dimensional
- learning algorithm