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Immersion into the World of Gaming: An Approach of Introducing Gamification in an Educational Context.
Korbinian Otto
Corinna Kröhn
Barbara Sabitzer
Published in:
CSEDU (2) (2020)
Keyphrases
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serious games
virtual environment
educational games
role playing game
virtual reality
context sensitive
academic community
game design
contextual information
multimedia
computer games
distance education
augmented reality
virtual learning environments
game based learning
e learning
neural network