Visual Quality Adjustment for Volume Rendering in a Head-Tracked Virtual Environment.
Claudia HänelBenjamin WeyersBernd HentschelTorsten W. KuhlenPublished in: IEEE Trans. Vis. Comput. Graph. (2016)
Keyphrases
- virtual environment
- visual quality
- volume rendering
- real time
- graphics hardware
- image quality
- bit rate
- high frequency
- virtual world
- virtual reality
- human visual system
- computer graphics
- image sequences
- visual information
- ct data
- contrast enhancement
- ground truth
- high resolution
- computational complexity
- video sequences
- high quality
- similarity measure