Game theory based multi-task scheduling of decentralized 3D printing services in cloud manufacturing.
Sicheng LiuLin ZhangWeiling ZhangWeiming ShenPublished in: Neurocomputing (2021)
Keyphrases
- game theory
- cooperative
- game theoretic
- cloud computing
- cloud computing environment
- multi agent systems
- resource allocation
- service providers
- cloud services
- web services
- mechanism design
- multi agent learning
- grid environment
- cloud platform
- nash equilibrium
- computing environments
- statistical physics
- financial crisis
- multi agent
- scheduling algorithm
- evolutionary game theory
- computing infrastructure
- fictitious play
- resource management
- grid computing
- special case
- solution concepts
- machine learning
- data center
- cooperative game theory
- boolean games
- imperfect information
- virtual machine
- distributed systems
- genetic algorithm