CUBE architecture for 3-D computer graphics.
Reuven BakalashPublished in: ACM Conference on Computer Science (1988)
Keyphrases
- computer graphics
- image synthesis
- computer vision
- image processing
- computer animation
- virtual reality
- computer vision and computer graphics
- image based rendering
- photorealistic
- virtual environment
- computer generated images
- complex scenes
- computer aided design
- texture mapping
- computer generated imagery
- realistic rendering
- computational geometry
- motion capture
- global illumination
- image sequences
- high dynamic range
- computer vision and graphics
- photographic images
- geometric modeling
- real world objects
- real time
- machine learning