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A line/trimmed NURBS surface intersection algorithm using matrix representations.
JingJing Shen
Laurent Busé
Pierre Alliez
Neil A. Dodgson
Published in:
Comput. Aided Geom. Des. (2016)
Keyphrases
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dynamic programming
computational complexity
cost function
np hard
objective function
learning algorithm
worst case
linear programming
mesh generation
singular values
convex hull
detection algorithm
optimization algorithm
simulated annealing
d objects
k means
evolutionary algorithm
optimal solution