Power Modeling for Virtual Reality Video Playback Applications.
Christian HerglotzStéphane CoulombeAhmad VakiliAndré KaupPublished in: ISCT (2019)
Keyphrases
- virtual reality
- virtual environment
- video streams
- computer graphics
- three dimensional
- computer animation
- digital video
- power consumption
- augmented reality
- continuous media
- video data
- video sequences
- virtual world
- video content
- multi sensory
- virtual reality technology
- virtual training
- visual data mining
- virtual space
- interactive virtual
- virtual laboratory
- virtual humans
- real time
- photorealistic
- virtual museum
- video streaming
- multi user
- virtual reality environments
- tangible user interface