Evaluating User Performance, Workload, and Presence of Virtual Reality Questionnaires Using Joystick and Raycasting Selection Techniques.
Xingbo WeiYue LiPublished in: ICVARS (2023)
Keyphrases
- virtual reality
- virtual space
- virtual environment
- computer graphics
- augmented reality
- three dimensional
- virtual museum
- computer animation
- virtual world
- virtual humans
- virtual reality technology
- interactive virtual
- user interaction
- multi sensory
- visual data mining
- photorealistic
- user experience
- response time
- real time
- recommender systems
- user interface
- virtual reality environments
- tangible user interface
- data analysis
- multi agent
- image processing