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The Importance of Separation in the Creation and Usage Phases of Augmented Reality Content Using Social Cognitive Theory.
Kay Hönemann
Björn Konopka
Manuel Wiesche
Published in:
HICSS (2024)
Keyphrases
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e learning
augmented reality
multimedia
human computer interaction
virtual objects
social cognitive theory
virtual reality
real scenes
tangible interaction
real environment
live video
metadata
contextual information
user experience
head mounted display
user interface