Combining Case-Based Reasoning and Reinforcement Learning for Tactical Unit Selection in Real-Time Strategy Game AI.
Stefan WenderIan D. WatsonPublished in: ICCBR (2016)
Keyphrases
- real time strategy games
- case based reasoning
- reinforcement learning
- multi agent
- case based planning
- case base
- expert systems
- artificial intelligence
- machine learning
- function approximation
- case retrieval
- imperfect information
- rule based reasoning
- temporal difference
- cbr systems
- case library
- learning algorithm
- domain knowledge
- computational complexity
- optimal policy