Exploration of an EEG-Based Cognitively Adaptive Training System in Virtual Reality.
Arindam DeyAlex ChatournMark BillinghurstPublished in: VR (2019)
Keyphrases
- virtual reality
- virtual training
- virtual environment
- virtual world
- augmented reality
- computer graphics
- photorealistic
- virtual humans
- virtual museum
- virtual space
- virtual reality technology
- collaborative virtual environments
- tangible user interface
- spinal cord injury
- interactive virtual
- visual data mining
- three dimensional
- computer animation
- virtual reality environments
- data mining
- visual exploration
- force feedback
- virtual laboratory
- signal processing
- image processing