Adaptive Virtual Reality Exergame for Individualized Rehabilitation for Persons with Spinal Cord Injury.
Shanmugam Muruga PalaniappanShruthi SureshJeffrey M. HaddadBradley S. DuerstockPublished in: ECCV Workshops (4) (2020)
Keyphrases
- virtual reality
- spinal cord injury
- virtual environment
- computer graphics
- three dimensional
- virtual world
- augmented reality
- photorealistic
- virtual museum
- multi sensory
- virtual humans
- learning process
- computer animation
- visual data mining
- interactive virtual
- learning styles
- multi user
- virtual space
- real time
- virtual laboratory
- virtual training