The Plausibility of a String Quartet Performance in Virtual Reality.
Ilias BergstromSergio AzevedoPanos PapiotisNuno SaldanhaMel SlaterPublished in: IEEE Trans. Vis. Comput. Graph. (2017)
Keyphrases
- virtual reality
- virtual environment
- three dimensional
- augmented reality
- computer graphics
- virtual world
- edit distance
- computer animation
- photorealistic
- virtual humans
- virtual reality technology
- multi sensory
- interactive virtual
- data structure
- machine learning
- force feedback
- real time
- visual data mining
- virtual reality environments
- tangible user interface
- virtual museum
- virtual laboratory
- distance function
- data analysis
- data mining