Can virtual reality be better controlled by a smart phone than by a mouse and a keyboard?
Alena KovárováMaros UrbancokPublished in: CompSysTech (2014)
Keyphrases
- virtual reality
- input device
- smart phones
- augmented reality
- touch screen
- mobile devices
- virtual environment
- mobile phone
- mobile applications
- virtual world
- three dimensional
- computer graphics
- processing power
- mobile platform
- text entry
- virtual humans
- handheld devices
- force feedback
- user interface
- computer animation
- virtual museum
- interactive virtual
- virtual reality technology
- multi sensory
- tangible user interface
- tablet pc
- virtual space
- visual data mining
- android platform
- virtual training
- behavior analysis
- search tasks
- context aware
- multimedia
- real time