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Gamification Design on Popular Science Education for Children with Hemopathy Based on Serious Game Theory.
Xiaoyue Li
Ren Long
Hongzhi Pan
Published in:
HCI (37) (2021)
Keyphrases
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serious games
science education
design principles
game design
game engine
educational games
user interface
user experience
science learning
design process
computer based learning environments
reinforcement learning
pilot study
teacher professional development
virtual environment