The effect of geometric realism on presence in a virtual reality game.
Jonatan S. HvassOliver LarsenKasper B. VendelboNiels C. NilssonRolf NordahlStefania SerafinPublished in: VR (2017)
Keyphrases
- virtual reality
- virtual world
- virtual environment
- augmented reality
- computer graphics
- virtual space
- photorealistic
- three dimensional
- multi sensory
- game theory
- nash equilibrium
- virtual museum
- visual data mining
- game playing
- tangible user interface
- computer games
- video games
- virtual humans
- computer animation
- collaborative virtual environments
- real time
- force feedback
- distance learning
- machine learning
- data mining
- interactive virtual