A Collaborative Citizen Science Platform for Real-Time Volunteer Computing and Games.
Poonam YadavIoannis CharalampidisJeremy CohenJohn DarlingtonFrançois GreyPublished in: IEEE Trans. Comput. Soc. Syst. (2018)
Keyphrases
- real time
- collaborative editing
- low cost
- wireless sensor
- real time systems
- collaborative environment
- vision system
- multi user
- educational games
- game play
- learning games
- event driven
- learning tools
- video games
- game theory
- high speed
- virtual environment
- collaborative learning
- nash equilibria
- communication protocol
- control system
- cooperative
- game engine
- geographically dispersed
- lotus notes
- web services