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Semantics-based representation of virtual environments.
Mario Gutiérrez
Frédéric Vexo
Daniel Thalmann
Published in:
Int. J. Comput. Appl. Technol. (2005)
Keyphrases
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virtual environment
virtual reality
virtual world
multi user
physical environment
virtual training
computer graphics
collision detection
learning processes
real environment
virtual characters
real time
three dimensional
learning process
serious games
virtual objects