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A Video Game-Inspired Approach for a Pedestrian Guidance System Within a Railway Station.
Joseph D. Preece
Mohamed Samra
Richard J. Thomas
John M. Easton
Published in:
IEEE BigData (2021)
Keyphrases
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video games
learning experience
educational games
computer games
game play
object detection
game design
learning tools
pedestrian detection
game playing
hand held
middle school
game engine
game development
multimedia
game based learning
crowded scenes
quest atlantis
educational video games