Real-time animation and rendering of ocean whitecaps.
Jonathan DupuyEric BrunetonPublished in: SIGGRAPH Asia Technical Briefs (2012)
Keyphrases
- real time
- real time rendering
- computer graphics
- high fidelity
- low cost
- vision system
- virtual environment
- real time systems
- graphics hardware
- high definition
- data acquisition
- computer animation
- high speed
- gpu implementation
- computer generated imagery
- moving target
- live video
- photorealistic
- motion capture
- human computer interaction
- cooperative
- high quality
- face recognition
- image processing