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Normal Mapping for Surfel-Based Rendering.
Mathias Holst
Heidrun Schumann
Published in:
J. WSCG (2007)
Keyphrases
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multi view
computer graphics
graph cuts
image based modeling
database
real time
real world
machine learning
artificial intelligence
search engine
high quality
multiresolution
high fidelity
image generation
ambient occlusion