Do learners' characteristics matter? An exploration of mobile-learning adoption in self-directed learning.
Sahar KarimiPublished in: Comput. Hum. Behav. (2016)
Keyphrases
- mobile learning
- mobile technologies
- learning activities
- learning experience
- ubiquitous learning
- language learning
- learning content
- e learning
- m learning
- university students
- mobile learning environment
- mobile devices
- actual usage
- technology supported
- mobile phone
- learning tools
- game based learning
- learning technologies
- learning games
- learning process
- situated learning
- higher education
- learning resources
- learning scenarios
- learning outcomes
- student centred
- problem based learning
- educational contexts
- learning platform
- learning environment
- social networking
- learning materials
- learning objects
- informal learning
- reinforcement learning
- mobile language learning
- emerging technologies
- collaborative learning
- mobile applications
- learning processes
- handheld devices
- learning styles
- learning systems
- mobile apps
- learning in higher education
- learning strategies
- mobile users
- machine learning