The lion and man game on polyhedral surfaces with obstacles.
Narges NooriVolkan IslerPublished in: Theor. Comput. Sci. (2018)
Keyphrases
- computer games
- video games
- game theory
- educational games
- game play
- three dimensional
- game playing
- free form
- obstacle detection
- game theoretic
- game design
- nash equilibrium
- convex hull
- serious games
- path planning
- virtual world
- perfect information
- polyhedral objects
- role playing
- pursuit evasion
- imperfect information
- game development
- surface registration
- game based learning
- cooperative