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Evaluation of cognitive functions of aged patients using video games.
Bruno Bonnechère
Cristophe Fabris
Jean-Christophe Bier
Serge L. Van Sint Jan
Véronique Feipel
Bart Jansen
Published in:
REHAB (2016)
Keyphrases
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video games
cognitive functions
computer games
game play
commercial games
learning experience
game playing
educational games
serious games
game design
information processing
human brain
inductive reasoning
databases
medical data
game based learning
learning objects
machine learning