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Android Based Indonesian Information Culture Education Game.
Norman Kidi
Bayu Kanigoro
Afan Galih Salman
Yen Lina Prasetio
Indrabudhi Lokaadinugroho
Arief Agus Sukmandhani
Published in:
ICCSCI (2017)
Keyphrases
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information sources
contextual information
end users
digital libraries
domain knowledge
information extraction
game theory
st century