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Efficient Identification of Cloud Gaming Traffic at the Edge.

Philippe GraffXavier MarchalThibault CholezBertrand MathieuOlivier Festor
Published in: NOMS (2023)
Keyphrases
  • cloud computing
  • computer games
  • automatic identification
  • database
  • search engine
  • learning environment
  • computationally expensive
  • weighted graph
  • traffic flow