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Development of a Computer Player for Seejeh (A.K.A Seega, Siga, Kharbga) Board Game with Deep Reinforcement Learning.
Ahmad Aljaafreh
Naeem Al-Oudat
Published in:
EUSPN/ICTH (2019)
Keyphrases
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board game
reinforcement learning
computer programs
case study
state space
urban planning
software engineering
data management
computer games
game playing