Envisioning a cosmopolitan age for gaming. A case study of a speculative future for the Israeli games industry.
Vered PnueliRenard GluzmanPublished in: FDG (2022)
Keyphrases
- computer games
- video games
- educational games
- case study
- game play
- long term
- games played
- game players
- serious games
- game theory
- test bed
- game design
- game based learning
- digital games
- data sets
- world wide
- game playing
- virtual environment
- multi player
- nash equilibrium
- learning experience
- online game
- market share
- mobile games
- decision making